Johnicholas/ufo
Portable distribution of LuaJIT with precompiled binaries, libraries and FFI bindings
Discovered public repositories for Johnicholas in the GitHub catalog.
Portable distribution of LuaJIT with precompiled binaries, libraries and FFI bindings
A small multiplatform immediate mode graphical user interface with OpenGL3.2 backend
Open Source HTML5 Puzzle Game Engine
A monophonic synthesizer using the Web Audio API
A visual tool for wiring the Internet of Things
A Javascript library for working with Audio. Features a simple interface as the front end to multiple audio APIs via a plugin model. Currently supports HTML5 Audio & Flash.
Homoiconic JS with clojure syntax, s-expressions & macros
An evolution based algorithm that learns juntas given a membership query oracle
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
Not BulletML. Something a lot like BulletML in Lua with LÖVE.
http://lessmilk.com/ created some simple games using a framework (Phaser). Cutting out Phaser and adding back in just enough code to make the games work is fun and instructive.
2D physics engine for games
A cross-platform 2D game framework based on flixel by AdamAtomic.
Fast, lightweight and easy-to-use pathfinding library for grid-based games
HTN planner in Python
NOTICE: master branch now contains PyMC 3 code. PyMC 2 is in branch 2.3.
rFSM is a lightweight Statechart implementation in Lua
behavior trees (such as described in chris hecker's liner notes or damien isla's halo talks, or on aigamedev)
Public repository.
Javascript emulator for the LatticeMico platform
Easy unit testing in node.js and the browser, based on the assert module.
Starting code for a Refactoring Code Kata on the Tennis rules
ROguelike Toolkit
Public repository.
JavaScript MVVM library with support for multi-way dependencies and generic, rich UI behaviors.
Löve2D Game
A Small Positive Supercompiler in Java Script
Public repository.
Wings3D is an advanced sub-division 3D modeller.
A NIF-based ncurses library for Erlang
An implementation of Google's Protocol Buffers for Erlang, based on ngerakines/erlang_protobuffs.
C-based/Cached/Core Computer Vision Library, A Modern Computer Vision Library
eXAT - The erlang eXperimental Agent Tool
This is a clone of the Sourceforge project repository of the same name. ERESYE means ERlang Expert SYstem Engine. It is a library to write expert systems and rule processing engines using the Erlang programming language. It allows to create multiple engines, each one with its own facts and rules to be processed.
Just a backup of the very nice Richard W.M. Jones Forth interpreter
CIL to Javascript Compiler
JavaScript Vector Library
Farbrausch demo tools 2001-2011
a task system illustrating splitting a single thread into several threads - basically an os
Jaws - HTML5 canvas javascript 2D Game Framework
A missile command like space shooter
Tetris in 90 minutes
A terrifying mixture of tetris and asteroids
Canvas HTML5 Javascript Clone of Tetris - Currently In Progress
Public repository.
Potentially reusable Soar components, like daveray's bebot.
A basic OCaml project with unit tests
The Prisoner's Dilemma for agents that see each other's source code.
Experimenting with Ian Piumarta's id-objmodel
Little Smalltalk Versions 1, 2, 3, 4, and 5. Work to bring these classics to modern OSes.