IamusNavarathna/OpenRA
An open-source implementation of the Red Alert engine using .NET/mono and OpenGL. Runs on Windows, Linux and OSX. Grab the latest at http://open-ra.org Bugs at http://bugs.open-ra.org
Discovered public repositories for IamusNavarathna in the GitHub catalog.
An open-source implementation of the Red Alert engine using .NET/mono and OpenGL. Runs on Windows, Linux and OSX. Grab the latest at http://open-ra.org Bugs at http://bugs.open-ra.org
A simple installer for custom blocks made for Space Engineers
A demonstration 2d game in C++ using SDL
Development of Pong with SDL2
**superseded by lv3proj_ng** Re-Implementation of "The Lost Vikings" (originally released by Silicon & Synapse for SNES/Amiga/Sega) from scratch, using SDL for multimedia and Falcon as embedded scripting language. Aims to be a feature-rich scriptable 2D game engine somewhere in future.
Game engine for 2D point and click games, intended for the Phobies project. Written in C++ and based on SDL.
Public repository.
An experimental Snowglobe 1.5 based Second Life Viewer focusing on performance, but also including all the usual conveniences and RLVa.