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Developer Profile

Hronom

Discovered public repositories for Hronom in the GitHub catalog.

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Hronom/NetworkSystem

Multi-threaded network system that uses JSON to communicate through WebSockets . Written on C++/Qt and uses QtWebsocket.

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Hronom/EntitySystem

C++/Qt realization of Entity Systems. To create a flexible logic for games by using "Entities", "Components" and "Logic Systems".

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Hronom/CountersSystem

System that allows create pools for creating unique names of game objects. Written on C++/Qt.

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Hronom/NodesSystem

Distributed system of nodes. Each node can load plugins for getting additional capability.

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Hronom/JustGameCore

This is core for JustGame. JGC writed on C++ and uses technology like Ogre3D(graphic), MyGUI(graphic GUI), Bullet Physics(Physics), OpenAL(Sound)

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Hronom/JustGame

This is top down shooter writed on C++ with using Just Game Core (JGC)

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Hronom/PSMLPacketsAnalyzer

Analyzes report files with the extension PSML Wireshark and provides a schedule of fixed dimension packages in the report.

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