Hronom/PhysicsSystem
Extension for Box2D. Written on C++/Qt.
Discovered public repositories for Hronom in the GitHub catalog.
Extension for Box2D. Written on C++/Qt.
Multi-threaded network system that uses JSON to communicate through WebSockets . Written on C++/Qt and uses QtWebsocket.
2D graphic system based on SFML and TGUI. Written on C++/Qt.
C++/Qt realization of Entity Systems. To create a flexible logic for games by using "Entities", "Components" and "Logic Systems".
System that allows create pools for creating unique names of game objects. Written on C++/Qt.
A Qt websocket server / client implementation
Public repository.
Distributed system of nodes. Each node can load plugins for getting additional capability.
Checks for update in GitHub releases
This is core for JustGame. JGC writed on C++ and uses technology like Ogre3D(graphic), MyGUI(graphic GUI), Bullet Physics(Physics), OpenAL(Sound)
Media for JustGame
This is top down shooter writed on C++ with using Just Game Core (JGC)
Analyzes report files with the extension PSML Wireshark and provides a schedule of fixed dimension packages in the report.
Converts image formats(SVG, BMP, JPG, JPEG, PNG, PPM, TIFF, XBM, XPM)
Generate code listing from selected sources
Lib for sending network messages via TCP. This lib uses Qt