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Developer Profile

Glidias

Discovered public repositories for Glidias in the GitHub catalog.

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Glidias/NME

A cross-platform native backend for Haxe projects

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Glidias/PreloadJS

PreloadJS makes preloading assets & getting aggregate progress events easier in JavaScript. It uses XHR2 when available, and falls back to tag-based loading when not.

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Glidias/Asharena

A (backburner legacy) (but actually still heavily used) 3D game/engine misc library of various stuffs.

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Glidias/ash3d

(wip) Some boiler-plate classes/components/systems on Ash framework (in Haxe) for 3d games

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Glidias/alternterrain

A quad-tree based LOD (level-of-detail) terrain engine running under Alternativa3D 8, for handling large terrain environments.

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Glidias/voronoi-map-haxe

A fork containing fixes to allow Voronoi Map (Haxe version) to work in Flash (SWC export available) environment as well.

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Glidias/Kilogaiajax

Kilogaiajax - Page/asset preloading framework for full AJAX-based SEO-friendly HTML sites

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Glidias/FPS-CSS3D

A prototype repository test-bed to help create relatively advanced 3d scenes and animations (particularly simple VR experiences in first-person view) in pure CSS on an HTML page using just the DOM, for targetting platforms on webkit browers such as Chrome and Safari, on both desktop and mobile platforms.

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Glidias/3D-Domo-in-CSS3

My fork which includes animated Danbos in webkit, and Flash-based application program to help convert Alternativa3D version7 scenes (consisting of quad plane-based mesh geometry) into a bunch of HTML DOM elements to be injected into any web browser supporting CSS webkit 3d transforms.

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Glidias/Zoe

Zoë is an open source tool for generating spritesheet images and frame data from SWF files. It enables illustrators to maintain a familiar workflow while generating animations for EaselJS and other formats.

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Glidias/Alternativa3D8Zeta

A modification to Alternativa3D ( http://www.alternativaplatform.com/ ) version 8 code-base , mainly to support full seamless backward compatability and portability from some earlier version 7 projects, or cross-platform development in both version 7 and version 8.

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Glidias/HashDS

A Haxe-port and modification of the Ash entity framework (for game development) and data structure generics (for general use).

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Glidias/F-CSS-XMLApplicator

A simple XMLApplicator package that works under F*CSS to help apply XML properties to objects (or spawn new entities) through the xml's markup. Useful for serialization, saving/loading of data, etc.

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Glidias/minimalcomps

Minimal ActionScript 3.0 UI Components for Flash with Bindables. (Also Note: MinimalConfigurator requires F*CSS library for more powerful serialization.)

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Glidias/CC3D-The-AlternSector

A continuous collision detection package currently targeting Alternativa3D/Flash for portal-sector-based environments.

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Glidias/BitmapScroller

This fork contains a Haxe SWC library and sample startup Flash app to scroll several bitmapdatas in Alchemy memory for consistent framerates.

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Glidias/CityFly

3D Raycasting engine tests in Haxe / Flash to render tile-based cities.

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Glidias/SG-Gaia

Custom assets and utilities specifically developed under the Gaia Flash Framework

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Glidias/SG-Camo-Collections

SG-Camo Collections is a personal suite branch of display classes, UI, behaviours and interfaces developed specifically for AS3/Flash development.

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