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Developer Profile

Driky

Discovered public repositories for Driky in the GitHub catalog.

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Driky/RakNet

RakNet is a cross platform, open source, C++ networking engine for game programmers.

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Driky/mathoid

Using MathJax and PhantomJS to create SVGs and MathML server side with minimum overhead.

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Driky/DerelictSDL2

Dynamic bindings to SDL2 and its satellite libraries for the D Programming Language.

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Driky/famous

Live, love and learn Famo.us. A JavaScript framework for everyone who wants to build beautiful experiences on every device. http://famo.us

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Driky/gor

HTTP traffic replay in real-time. Replay traffic from production to staging and dev environments.

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Driky/kint

Kint - a powerful and modern PHP debugging tool.

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Driky/ATF

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony's Worldwide Studios central tools group since early 2006. ATF has been used by most Sony first party game studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studios, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.

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Driky/EASTL

Clone of the EASTL library taken from http://gpl.ea.com/

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Driky/Torque2D

MIT Licensed Open Source version of Torque 2D from GarageGames

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Driky/hyperdb

HyperDB is an advanced database class that supports replication, failover, load balancing, and partitioning.

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