DrItanium/syn
Multi target processor simulator
Discovered public repositories for DrItanium in the GitHub catalog.
Multi target processor simulator
Demos using proton and neutron
Liberation of the core libraries from the platform
liberation of chicanery from electron/platform
Solving a British TV Game Show
Fall 2011 Cal Poly code golf contest
The electron platform is a merger of electron, electron/filesystem, efssrv, and chicanery (plus more) into a cohesive platform
A fork of 2wm that puts the primary window in the middle of the screen
CLIPS modified to interact with objective-c. Ideally this will have iOS support.
My Vim Configuration
This is free software
Watch my decent into learning how to use the different libraries in plan9port
A default file system for electron to make it easier to write self contained programs
An expert system library and toolset for defining tasks locally
A merger of all my C# libraries into a single library
The 2013 edition of the Source SDK
An expert system platform designed for research purposes
A C# interface for CLIPS
A port of Bungie's Marathon Infinity to the CLIPS expert system
Doom 3 GPL source release
ScummVM main repository
"Fabother World" an interpreter for Another World (Out of this world).
My research into learning the COBOL programming language
A port and expansion of ISA-CLIPS to Android
The original open source release of Wolfenstein 3D
A sanitized version of an image processing application written for my master's image processing class
A toolchain designed to make llvm and CLIPS interaction easy
An adventure game engine written in an expert system
'The Reckoning' for Yamagi Quake II
'Ground Zero' for Yamagi Quake II
The Yamagi Quake II client
Fork of CLIPS 6.30 beta to provide extra features necessary for instruction set simulation
Language Savant
An experiment to see what it would take for CLIPS to be able to read and execute SQL statements
Reflective class building functionality for CLIPS
Itanium Basic Block Scheduler implemented as an expert system
Wavefront Scheduling implemented as an expert system.
LLVM Interface to the CLIPS Expert System
The final IRC bot iteration.
Uses an Expert System to make the act of performing clean room reverse engineering on binary files far less error prone.
Defines a simple language that builds data driven Forms/Dialogs
Simplifies the act of setting up and maintaining communication across application domains
Extends serialization functionality provided by the .NET framework
A Java library that implements functions as first class objects
C# application that translates Itanium assembler to CLIPS expert system commands.
A C# library designed to allow plugins to be defined that can be loaded at runtime via reflection
A C# library designed to simplify the passing of messages between AppDomains
A C# library that converts program structures into graphviz or some other output
A C# library that defines a grammar and rules that the Parser uses to construct a language
An LR(1) parser written in C#