DSPNerd/harmony
Procedural Drawing Tool - my fork reduces it down to be integrated elsewhere
Discovered public repositories for DSPNerd in the GitHub catalog.
Procedural Drawing Tool - my fork reduces it down to be integrated elsewhere
MIT App Inventor Public Open Source
This is a supporting project for FFWD that provide templates for getting started with using FFWD
This is the FFWD framework for XNA, that allows you to port Unity3D games to XNA for use on WP7 or XBox360 (XBLIG)
Public repository.
Clone of polyvox engine.
Public repository.
Farbrausch demo tools 2001-2011
Roll your own crowdfunding
MIT Licensed Open Source version of Torque 3D from GarageGames
Free 2D game development tool focused on the recent video cards for hardware acceleration and shader effects. It may be used to develop any style of game, such as top-down view RPG's, side scrollers and shoot'em up games. The main goal of this engine is to provide high-quality lighting, shadow and particle effects with an easy to use visual interface and a simple and direct scripting system.
The Open Level Design Engine for Unity3D
SMAA is a very efficient GPU-based MLAA implementation, capable of handling subpixel features seamlessly, and featuring an advanced pattern detection & handling mechanism.
A open source, shader based, graphics engine for Mac OS X and iOS written in C++ and Objective-C
Public repository.
Constructive solid geometry on meshes using BSP trees in JavaScript
Project to support the execution of XNA games in the Unity3D engine with zero code changes required
kev009 development repo. Canonical repo @ craftd/craftd (see project URL)
HTML5 port of the indie platform game Emberwind.
Bunnies
Archival Framework, Backend is MIT, frontend license will be decided by university.