Beyamor/doom-bar
Public repository.
Discovered public repositories for Beyamor in the GitHub catalog.
Public repository.
Public repository.
Playing around with functional game programming.
A Ruby implementation of DerpScript
Public repository.
Public repository.
Public repository.
Playing with monads
Public repository.
Public repository.
Public repository.
Public repository.
Tools and junk for the Destructoid c-blog recaps.
Playing with rot.js in ClojureScript
Public repository.
Selectively breed songs.
A Civilization clone made for UVic's SEng 271 class.
A quick jam of a game about fruit flies.
Public repository.
Public repository.
An application demoing Flash's camera API.
Just, like, a lot of mazes.
My lovely little website
Toying with procedural content generation.
Global Game Jam 2013
A research tycoon game for NEPTUNE Canada
A single-day jam of a Space Invaders clone
http://assets0.ordienetworks.com/images/GifGuide/DealWithIt/dealwithit.gif
A project for UVic GameDev's Game Jam I. Theme: accretion
An approach to platformer level generation by way of a regular grammar.
Out of stone and stoicism.
A prototype for a tree-growing algorithm.
Hey, it's our crappy project
A teensy little space sim lovingly crafted at UVic GameDev's NoJam game jam.
Stuff what I did for UVic Game Dev.