AndrewHazelden/MultiMesh-Scripting
MultiMesh Scripting is a set of Windows BAT scripts that help simply the process of running meshlabserver MLX scripts and batch processing a folder of 3D scene files.
Discovered public repositories for AndrewHazelden in the GitHub catalog.
MultiMesh Scripting is a set of Windows BAT scripts that help simply the process of running meshlabserver MLX scripts and batch processing a folder of 3D scene files.
A repository for syntax highlighting modules for Fabric Engine's KL language.
Mission Control is a ground station program that allows you to plot the GPS based latitude, longitude, and altitude of your Raspberry Pi. The program has a graphical dashboard, and supports sharing the GPS position data via the internet using a Google Earth KMZ file.
The latlong_lens shader is designed to render equirectangular images using mental ray.
The Arnold Syntax Highlighter modules makes it easier to compose and edit Solid Angle Arnold scene source (.ASS) and Arnold Metadata (.MTD) files.
This collection of panoramic geometry files can be handy for previewing immersive imagery in your 3D program.
A Maya module that makes it easy to call a Skype user from inside Maya using a custom Skype shelf.
The DigitalSky Syntax Highlighter modules makes it easier for a planetarium presenter to compose a Sky-Skan Digital Sky show script using a full featured external text editor.
The Mental Ray Syntax Highlighter modules makes it easier to compose and edit .mi files.
Dome2rect is a command line script that uses the open source Panotool library + MPRemap application to automate the process of converting image sequences between multiple panoramic formats.
Use Microsoft PowerPoint to create immersive fulldome presentations.
This is the source code from a blog post about an internet connected solar hot water system in Costa Rica. The system uses a PHP based dynamic SVG dashboard.
In the Mini-Sub game you have navigate a dangerous ocean filled with sea mines. You can use your torpedoes to clear a path through the mine field. Along the way you can pickup extra lives and more torpedoes.
mrEnvironment for Maya is a new python script that makes it easy to set up and use mental ray environment map nodes in Autodesk Maya. This is useful for rendering environment maps using spherical or cubic texture maps.
This is a BASIC language module for TextWrangler and BBEdit that supports the IRIXBASIC syntax.
PLYmesher is a collection of bash scripts and MeshLab .mlx filter scripts that are used to create possion based reconstructions of .PLY formatted point clouds.
This is a source code example that shows how to create a custom LCD character in mikroC Pro for PIC.
A CHDK intervalometer script that will take a specific number of photos.
This is the source code and schematic for a Microchip PIC18F based Digital Poi persistance of vision display.
This is an example of a simple piano for the Mikromedia Workstation's Piezo Buzzer.
This is a collection of Andrew Hazelden's MikroC Pro Color Schemes
This is Andrew Hazelden's Collection of TextWrangler and BBEdit Color Schemes
The Cozy Fire example creates an animated fireplace for the both Mikromedia PIC32 and dsPIC33 boards.
This is Andrew Hazelden's Motion Detection CHDK Script
IRIXBASIC is a simple BASIC interpreter that was developed for the 2012 Summer RetroChallenge. The goal of this project was to add graphics capabilities to the existing uBASIC interpreter and port it to Silicon Graphics IRIX.
This is the alpha version of the IRIX Soccer game created for the 2012 Winter Warmup RetroChallenge.
Snowburst is a Mikromedia dsPIC33 based game. Tap to the screen to melt the falling snowflakes before you get snowed in. If you miss a snow flake the snowbank gets higher. Every 500 points the snowbank starts to melt a bit.
Navigate a mini-sub through a treacherous ocean filled with naval sea mines. Use the left keypad to move the sub and the square button to fire torpedoes to clear your path. Press the circle button to turn the music on / off.
This is an input library for the MikroElektronika Mikromedia Gaming Shield. It is compatible with the Mikromedia dsPIC33 and PIC32 boards. The library is designed to get you started with the Gaming Shield and provides control over the 4 LEDs on the Gaming Shield and reads the inputs from the buttons.
The Mikromedia 3D Accelerometer Demo software displays a 3D XYZ axis compass. The compass rotates using live data from the accelerometer sensor in a MikroElektronika Mikromedia PIC32 devboard.
Celebrate a birthday by blowing out a virtual candle on a Mikromedia board.