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AndrewHazelden

Discovered public repositories for AndrewHazelden in the GitHub catalog.

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AndrewHazelden/MultiMesh-Scripting

MultiMesh Scripting is a set of Windows BAT scripts that help simply the process of running meshlabserver MLX scripts and batch processing a folder of 3D scene files.

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AndrewHazelden/Mission_Control_for_Raspberry_Pi

Mission Control is a ground station program that allows you to plot the GPS based latitude, longitude, and altitude of your Raspberry Pi. The program has a graphical dashboard, and supports sharing the GPS position data via the internet using a Google Earth KMZ file.

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AndrewHazelden/DigitalSky_Syntax_Highlighter

The DigitalSky Syntax Highlighter modules makes it easier for a planetarium presenter to compose a Sky-Skan Digital Sky show script using a full featured external text editor.

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AndrewHazelden/dome2rect

Dome2rect is a command line script that uses the open source Panotool library + MPRemap application to automate the process of converting image sequences between multiple panoramic formats.

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AndrewHazelden/SVG-Based-Solar-Dashboard

This is the source code from a blog post about an internet connected solar hot water system in Costa Rica. The system uses a PHP based dynamic SVG dashboard.

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AndrewHazelden/Mini-Sub

In the Mini-Sub game you have navigate a dangerous ocean filled with sea mines. You can use your torpedoes to clear a path through the mine field. Along the way you can pickup extra lives and more torpedoes.

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AndrewHazelden/mrEnvironment-for-Maya

mrEnvironment for Maya is a new python script that makes it easy to set up and use mental ray environment map nodes in Autodesk Maya. This is useful for rendering environment maps using spherical or cubic texture maps.

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AndrewHazelden/PLYmesher

PLYmesher is a collection of bash scripts and MeshLab .mlx filter scripts that are used to create possion based reconstructions of .PLY formatted point clouds.

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AndrewHazelden/IRIXBASIC

IRIXBASIC is a simple BASIC interpreter that was developed for the 2012 Summer RetroChallenge. The goal of this project was to add graphics capabilities to the existing uBASIC interpreter and port it to Silicon Graphics IRIX.

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AndrewHazelden/Snowburst

Snowburst is a Mikromedia dsPIC33 based game. Tap to the screen to melt the falling snowflakes before you get snowed in. If you miss a snow flake the snowbank gets higher. Every 500 points the snowbank starts to melt a bit.

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AndrewHazelden/Mini-Sub-Game

Navigate a mini-sub through a treacherous ocean filled with naval sea mines. Use the left keypad to move the sub and the square button to fire torpedoes to clear your path. Press the circle button to turn the music on / off.

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AndrewHazelden/Mikromedia-Gaming-Shield-Input-Library

This is an input library for the MikroElektronika Mikromedia Gaming Shield. It is compatible with the Mikromedia dsPIC33 and PIC32 boards. The library is designed to get you started with the Gaming Shield and provides control over the 4 LEDs on the Gaming Shield and reads the inputs from the buttons.

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AndrewHazelden/Mikromedia-3D-Accelerometer-Demo

The Mikromedia 3D Accelerometer Demo software displays a 3D XYZ axis compass. The compass rotates using live data from the accelerometer sensor in a MikroElektronika Mikromedia PIC32 devboard.

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