Amadiro/gimp-pipe
a gimp plugin to share images with other applications as you edit them. MIT-licensed.
Discovered public repositories for Amadiro in the GitHub catalog.
a gimp plugin to share images with other applications as you edit them. MIT-licensed.
Implementation of refractions in SFML (and maybe caustics later on)
Tiny python script I wrote because I needed to cut out comic-style panels from a lot of pages and put them into individual images.
playing around with gradients in fragment shaders, which produce pretty effects
Gimp plugin + example setup for SCons for automatically building .png files from .xcf files.
Youtube feed downloader
A simple pixelart animation-viewer written in lua that I use occasionally for 48-hour gamejams and such.
Public repository.
Devilry project main repository
build automation for creating the final Skyport SDK
Skyport shared assets
Logic component & server for a AI competition
atmega32u4-based joystick controller
List of things we need for ping
Multi-player tank battles!
Various helper scripts and configuration files for a raspberry-pi based NAS. See http://virvel.de/blog/index.php/raspberry-pi-nas/ for more details.
UNO32 arduino-clone based hardware system supervisor for an arcade machine
A daemon managing games, highscorelists and money on an arcade machine
Various programs implementing algorithms to find solutions to diophantine equations arising from integral triangles
Just my emacs configuration file/folder.
Tiny quick'n'dirty C program to reset an arduino and similar devices connected to a linux box with USB.
C++ implementation of a 2D surface friction simulator. Implements the model proposed by O. M. Braun, I. Barel, and M. Urbakh from "Dynamics of Transition from Static to Kinetic Friction" (10.1103/PhysRevLett.103.194301)
Python/pygame visualization for a surface friction simulation Implements the model proposed by O. M. Braun, I. Barel, and M. Urbakh from "Dynamics of Transition from Static to Kinetic Friction" (10.1103/PhysRevLett.103.194301)
The matlab prototype (1D) for a surface friction physics simulation. Implements the model proposed by O. M. Braun, I. Barel, and M. Urbakh from "Dynamics of Transition from Static to Kinetic Friction" (10.1103/PhysRevLett.103.194301)
A simple particle/gravity simulator for the nds. Uses emulated floats.
Various experiments on what I can do with the NDS hardware. Serves no particular purpose except being a testbed for quickly testing things.
A mandelbrot plotter written in C for the nintendo DS (ARM9)
quick'n'dirty gitparser for use with zsh
playing around with opengl & lua
a mandelbrot solver I wrote in java + swing a while back.
A dirty, dirty hack using LD_PRELOAD magic to override libc functions at load-time. Mainly intended to make intels libopencl work without root privileges, but somewhat extensible.
a tiny plotter that utilizes opengl to plot surfaces
playing around with opencl on a new cuda device
A mandelbrot-plotter in C/SDL
A small orbital simulator for testing various integrators, written in C/SDL.
LaTeX shortcuts
A logmessage broadcasting server
Vertebra theme that uses complementary colors to the normal blue theme.
A simple proxy for crumbled. Forwards connections and can inject messages.
erlang websocket proxy based on misultin
Port of POE::Component::KekzNet to the new virvel protocol.
A BERT implementation written purely in perl. Unfinished.
A console client for kekz
A ExtJS webinterface for crumbled that uses virvel as protocol
A revamp of the old kekz protocol, entirely in BERT.
simple proof-of-concept software for multiplayer-paint with a binary protocol that directly transmits pixel-diffs.
Simple statistic generator for erlang systems. The chart generator is written in perl.
crumbled statistics parser for json output format
Different plugins for crumbled.
Use the BulkSMS EAPI from erlang (send and receive)