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rigby2d vs ArmyOfTwoRecompilation

Compare open source repositories side by side. Stars, forks, code health, licensing, and community growth.

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Recorded Stars Comparison

โ— jaisurya-dev-art/rigby2d (109) โ— OpenPortroid/ArmyOfTwoRecompilation (110)
rigby2d (50%) ArmyOfTwoRecompilation (50%)
โ˜† 109rigby2d stars
โ˜† 110ArmyOfTwoRecompilation stars
+1Difference
ArmyOfTwoRecompilationStar Leader (1.0x)

โš–๏ธ Comparison Verdict

Star Popularity ArmyOfTwoRecompilation Leads +1 stars (1.0x ratio)
Forks & Derivatives rigby2d Leads 12 total community forks
Recent Maintenance rigby2d Pushed 14h ago
Licensing Different rigby2d: Apache-2.0 vs ArmyOfTwoRecompilation: MIT

Side-by-Side Facts

Metric jaisurya-dev-art/rigby2d โ†— OpenPortroid/ArmyOfTwoRecompilation โ†—
DescriptionOpen-source 2D skeletal animation editor for games and film. AutoRig layered PSDs, animate with meshes, IK and physics, lip-sync from audio, render video, export JSON/.skel. JavaScript, Rust, Godot and Unity runtimes. Built-in MCP server for AI assistants. Docs: rigby2d.com/docsUnofficial PC port of the Xbox 360 version of Army of Two (2008). Online co-op supported.
GitHub Starsโ˜† 109โ˜† 110
Forks120
Open Issues34
Main LanguageJavaScriptC++
LicenseApache-2.0MIT
Last PushNov 1, 2026Oct 23, 2026
GitHub SourceOpen Source โ†—Open Source โ†—

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